Now, in a shift that would have been unimaginable back in 1996, the Polish have usurped the Japanese as masters of the American role-playing game. Then production costs rose and sales fell. New and lavish JRPGs arrived every month. The following year Final Fantasy 7 broke the genre from its niche and, with the processing power of PlayStation, or, more precisely, the storage power of CD-Rom discs, steered the video game blockbuster forever away from Nintendo's pristine platformers toward high-production cinema. The previous year Chrono Trigger had brought together Final Fantasy's Hironobu Sakaguchi and Dragon Quest's Yuji Horii, a muscular collaboration that squared each respective team's talents to deliver a masterpiece. When Star Ocean debuted on the Super Famicom 20 years ago the RPG, an American import that Japan made its own with pinch of Shintoism and a dollop of anime, was poised to change video games. A painfully undercooked Japanese RPG that shows how far the genre has fallen behind its western rivals.
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